Krea
One subscription across dozens of image, video and 3D models, metered in compute units
One subscription across dozens of image, video and 3D models, metered in compute units
Fast-read signals for fit, pricing, and trust.
One subscription in place of several, with most of the well-known image and video models behind it, is the whole argument for Krea — run the same prompt through three of them and pick. Two things are worth knowing before the first paid month. Only paid plans carry a commercial licence, so nothing produced on the free tier can be sold or used for a client. And Krea's written promise not to train its models on your uploads and outputs covers the Business plan; for other plans the general Terms of Use say nothing either way, and fees already paid are not refunded.
One prompt box sits in front of a model picker. You choose a model per job, generate, then edit, upscale or animate the result without leaving the page — ten editing models, an enhancer, an upscaler that reaches 22K, video from text or from your own image, and 3D and lipsync models on the paid tiers. LoRA training sits alongside, so a face or product you use often becomes a model of its own. Everything runs in a browser; no desktop or mobile app is named on the vendor's pages.
What you are actually buying is a compute-unit allowance: 100 a day free, then 20,000 a month on Pro, 60,000 on Max and 80,000 on Business. Units expire monthly on individual plans and roll over only on monthly Business and Enterprise; extra packs can be bought but lapse after 90 days. Yearly billing, which Krea advertises as saving 40%, brings Pro to $21 a month, Max to $63 and Business to $160, against $35, $105 and $200 monthly. Krea's pricing page showed different plan lineups during our checks, some with a Basic tier and some without, so the figures here are only those that were the same in every version.
The contract is softer than the plan cards in two places worth knowing. The Terms describe the commercial right as Krea 'may allow you to commercialize certain Content', subject to its copyright dispute policy. And the Privacy Policy, while setting out retention for account and payment data, prints no retention period at all for the images and video you generate.
Quick fit check against how you actually work.
What you can actually do with this tool.
Krea 2 and Krea-1 sit beside Flux, Imagen, Nano Banana, Ideogram, Seedream, ChatGPT Image and Qwen for images, and Veo 3, Sora 2, Kling, Wan, Runway, Hailuo and Seedance for video, selectable per job. The practical value is comparison: the same prompt through three models, then pick, without three accounts.
Generation, video, enhancement, editing and model training all draw on the same allowance, which is why a month can be sized in advance but not in generations — a video costs far more than an image. Units do not roll over on individual plans; they do on monthly Business and Enterprise. Bought compute packs must be used within 90 days.
Primitives, a drawing or a shared screen turn into a finished-looking image in well under a second. The free daily allowance carries the real-time models in full rather than in a reduced form, which is unusual — on most products the distinctive capability is the one behind the paywall.
The upscaler runs Krea's own and Topaz Photo and Gigapixel models over stills, and video can be upscaled too. The vendor states the obvious limit itself: upscaling cannot recover detail that was never captured, so heavily blurred or motion-blurred sources stay poor.
Train a model on a handful of your own images and reuse it in later generations — 50 images on Pro, up to 2,000 and unlimited training on Max. For product or character consistency this is the difference between prompting for a look and owning one.
The REST API is a separate prepaid balance priced per generation — Flux $0.04 an image, Nano Banana Pro $0.15, Topaz $0.10 per upscale, Veo 3 $0.20 and Sora 2 $0.10 per second of video — with failed or cancelled jobs not charged. Clips run 2 to 12 seconds and uploads cap at 75 MB. Budget it separately from the seat.
Pricing tiers and what's included in each.
Common questions about this tool, answered.
100 compute units a day with no credit card, full access to the real-time models, and limited upscaling and LoRA training. It is enough to judge speed, interface and model quality. What it is not is a licence: output generated or edited on the free tier is not licensed for commercial use, and that only changes on a paid plan.
Work backwards from the most expensive thing you do. Compute units cover image generation, video, enhancement, editing and training, and video is by far the heaviest of them, so a plan chosen on an image workload will not survive a month of clips. Nothing unspent carries forward on an individual plan, and extra packs expire after 90 days, so steady monthly use is cheaper than bursts.
No. API usage draws on its own prepaid balance, priced in dollars per generation rather than in compute units, and a job that fails or is cancelled is not charged. App compute and API balance are tracked separately, so an API project needs its own budget line and its own forecast — the per-model rates are on the API pricing table.
On the Business plan, no: Krea's Business terms commit that it will not use Business subscription inputs or outputs to train its AI models, and that covers all content created through a Business team account. For the other plans, neither the general Terms of Use nor the Privacy Policy addresses training either way. That is an absence rather than a denial, which matters if your work involves client images or unreleased products: unless you are on Business, get the position from the vendor in writing before the first upload.